Finian Horrie

C++/C# Gameplay Programmer

Projects

Previous projects

SlipFights

SlipFights is a couch-pvp arena shooter in which 4 outlaws duel it out in Cactus Town.
Pick from a wide arrange of hats to determine your character health and weapon

Action Couch PvP 2-4 Players Unity Gameplay UI

Halo: Zero

Enter John 117, known as Master Chief, during a surprise attack on the Reach Facility.
Move quickly and eliminate all Covenant on your path as you

Action Shooter Singleplayer SDL2 (C++) Solo

CATastrophe

Made for the Mini-Jam: Explosions, CATastrophe is a puzzle game where you launch cats into various structures to knock down all the fish. The player gets 5 cats to help breaking down

Puzzle Singleplayer Unity Game Jam Camera Mesh Slicing

Digger

Made to display the capabilities of my own engine, Digger is a simple arcade game where the player needs to score as high as possible before eliminating all goblins or

Arcade Prototype Singleplayer SDL2 (C++) Solo

In progress

Track Day

Currently being made as a passion project, Track Day will be a racing game for up to 4 players.
Players can choose from a couple of tracks and cars to compete against eachother.
It uses custom arcade driving physics to do suspension and driving based on spherecasting.

Racing Simulation Multiplayer Unity Solo

VR Guns

As my first experience in VR development, VR Guns is a project that exists purely for me to explore VR possibilities
I do not have intentions to bring this to a final state. However should have many features like opening doors,
different types of guns and a basic enemy or target.

Currently it has 1 weapon, locomotion, teleportation and basic physics.

VR Tech Demo Singleplayer Unity Solo

Otters & Wizard Hats

Currently under development, Otters and Wizard Hats is a 4 player co-op roguelike with a twist.
Players must traverse the magical school in search of a the legendary wizard hat.
This hat grants infinite wishes (and fish!). During their adventure, the group will fight many enemies
in different parts of the school. Collect different types of hats to increase your power but beware!
If all of the otters die, progress is reset!

Roguelike Multiplayer Unreal C++ Team

About Me

Hi! I am Finian.
I'm a junior C++/C# programmer specializing in gameplay programming.
I am currently studying Game Development (C++) at DAE Belgium.

Ever since I was but a wee lad, I have been fascinated by games. From Star Wars Battlefront running on my dinky PSP, to creating experiences for others to enjoy in LittleBigPlanet.

The concept of being the one to allow other people to experience the same admiration as I have is something that brought me to this position.

I enjoy working in teams where I can bounce ideas off of other devs. It improves game and code quality tremendously.
Genuine communication with my collegues is what I strive for!

My main skills lie in developing gameplay to make the games feel more memorable and punchy to play.
Naturally, I gravitate towards shooters, racing games and story based games.

Learning is the cornerstone of developing skills,
therefore I am very open to learning new concepts or development practices!

Skills

Languages

HTML, CSS, JS

This website

Engines

Source Control

Perforce

Advanced

Git

Intermediate

API's

Vulkan

Notions

SDL

Notions

DirectX

Notions

QT

Notions

WPF

Notions

IDE's

Visual Studio

Intermediate

Rider

Intermediate

VS Code

Intermediate

Languages

Dutch

Native

English

Fluent

French

Limited

Contact Me

Interested in adding me to your team? Send me an e-mail! or reach out via LinkedIn
I will reply to you as soon as possible.

Please only send me work related mails or job opportunities